Playtest on Itch.io – Because Why Not
WARNING This is a Playtest we had. Demo of the demo, if you will. It has bugs and placeholder animation. This little piece we used to test…
Demo On Hold
Well, I seriously waited so long to be able to give more substantial update… First things first – I kind of got Demo funding secured. And thus…
LORE 2: Farm
In our Whatsapp group we have “Lore Mondays”. Any Lore, Story or Universe questions answered and cleared up. Here is a re-post of those with some occasional…
Title Menu Music Teaser
We are very happy to share a preview of our Title Menu Music masterfully created by our composer and all things audio Ed Watkins. This piece will…
Our protagonist looks
To be honest, we did not expect the time will take for us to create our Hero’s looks. Changed this, changed that, but it wasn’t quite right…
We’re in Beta
It’s beginning of March and we just got into Beta. Well, as we call it at least. Main work on game’s demo/trailer Hub is finished – dialogue is…
LORE 1: On multiple endings
In our Whatsapp group we have “Lore Mondays”. Any Lore, Story or Universe questions answered and cleared up. Here is a re-post of those with some occasional…
Story So Far
This is a narrative heavy point and click adventure game in which our hero meets various less or more bizarre characters in order to figure out where…
Meet The Team
We do not intend to stay incognito, as being as open as possible is one of the main values to follow in order to be reachable to…