Well, I seriously waited so long to be able to give more substantial update… First things first – I kind of got Demo funding secured. And thus I said “Hop” before I jumped over – summer went by and that funding guy just postponed the meeting, postponed, postponed some more. As I write it now – we had to have a chat about scheduling a meeting yesterday… didn’t happen :]
Yes – life’s hard, I get it. What I really biting my nails for is that I waited so long to speak with some publishers with what I already got. Now, during PAX and GamesCom [yes, smart move, Olafs] I sent out GRUNND’s Pitch Deck [with accompanying link to various goodies, obv] to selected publishers. Got some rejections [one nice rejection below], got some “we will look into this one” and still jumping on every e-mail notification, so that’s going or me.
Stay around, ask questions, enjoy good sounds over at Discord’s #culture-channel and some dev this-and-that at #development . I welcome any questions.
Shortly the GRUNND’s Playtest [this is not a Demo, but a buggy test thing] will be available on Itch.io and I will update thisblog entry with link. And I hope I really soon will be able to postsome good news with some sunshine in them. Well, sunshine GRUNND Style, which means just slight morning’s light over the horizon.
UPD: And here it is: https://grunnd.com/playtest-itchio/